Essential Concepts
- In the cylindrical coordinate system, a point in space is represented by the ordered triple (r,θ,z), where (r,θ) represents the polar coordinates of the point’s projection in the xy-plane and z represents the point’s projection onto the z-axis.
- To convert a point from cylindrical coordinates to Cartesian coordinates, use equations x=rcosθ, y=rsinθ, and z=z.
- To convert a point from Cartesian coordinates to cylindrical coordinates, use equations r2=x2+y2, tanθ=yx, and z=z.
- In the spherical coordinate system, a point P in space is represented by the ordered triple (ρ,θ,φ), where ρ is the distance between P and the origin (ρ≠0), θ is the same angle used to describe the location in cylindrical coordinates, and φ is the angle formed by the positive z-axis and line segment ¯OP, where O is the origin and 0≤φ≤π.
- To convert a point from spherical coordinates to Cartesian coordinates, use equations x=ρsinφcosθ, y=ρsinφsinθ, and z=ρcosφ.
- To convert a point from Cartesian coordinates to spherical coordinates, use equations ρ2=x2+y2+z2, tanθ=yx, and φ=arccos(z√x2+y2+z2)
- To convert a point from spherical coordinates to cylindrical coordinates, use equations r=ρsinφ, θ=θ, and z=ρcosφ.
- To convert a point from cylindrical coordinates to spherical coordinates, use equations ρ=√r2+z2, θ=θ, and φ=arccos(z√r2+z2)
Glossary
- cylindrical coordinate system
- a way to describe a location in space with an ordered triple (r,θ,z), where (r,θ) represents the polar coordinates of the point’s projection in the xy-plane, and z represents the point’s projection onto the z-axis
- spherical coordinate system
- a way to describe a location in space with an ordered triple (ρ,θ,φ), where ρ is the distance between P and the origin ρ≠0, θ is the same angle used to describe the location in cylindrical coordinates, and φ is the angle formed by the positive z-axis and line segment ¯OP where O is the origin and 0≤φ≤π
Candela Citations
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- Calculus Volume 3. Authored by: Gilbert Strang, Edwin (Jed) Herman. Provided by: OpenStax. Located at: https://openstax.org/books/calculus-volume-3/pages/1-introduction. License: CC BY-NC-SA: Attribution-NonCommercial-ShareAlike. License Terms: Access for free at https://openstax.org/books/calculus-volume-3/pages/1-introduction