Graphic Design and Print Production Fundamentals

This textbook -- written by a group of select experts with a focus on different aspects of the design process, from creation to production -- addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis. This text covers the concept that while most modern graphic design is created on computers using design software, the ideas and concepts don’t stay on the computer. The ideas need to be completed in the computer software, then progress to an imaging (traditionally referred to as printing) process.


Table of Contents


Lumen Learning

Lumen Learning provides a simple, supported path for faculty members to adopt and teach effectively with open educational resources (OER). Read more about what we do.

About the Authors

The Graphic Communications Open Textbook Collective comprises the following authors. Wayne Collins Wayne Collins completed his Bachelor of Arts in English Language Studies at the University of Regina while concurrently completing a traditional five-year trades apprenticeship in pre-press with the Graphic Arts Union. He moved to Vancouver in 1985 and worked at Zenith Graphics, first Read more »